AI Insights · Timothy · October 2025
Top 5 Toddler Games in the US: Q3 2025 Performance Insights
Explore the performance trends of the top toddler games in the US for Q3 2025, with data on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the top toddler games in the United States showed varied performance across downloads, revenue, and active user metrics. This data, sourced from Sensor Tower, highlights the trends of these popular applications.
Candy Crush Saga by King maintained a strong presence, with weekly revenue peaking at approximately $11M in mid-August. Downloads fluctuated, reaching a low of about 94K in early September, but rebounding to over 110K by the end of the quarter. Active users showed a decline from 6.8M to around 5.4M throughout the quarter.
Lingokids - Play and Learn from Monkimun Inc experienced consistent weekly revenue, averaging around $350K. Downloads varied slightly, with a peak of 57K in early July and a low of 47K in September. Active users remained stable, closing the quarter at about 424K.
ABCmouse: Kids Learning Games by Age of Learning, Inc. saw a decrease in revenue, ending the quarter at approximately $221K. Downloads also declined, with numbers dropping from 36K at the start of the quarter to around 17K. Active users showed a minor drop, stabilizing at 414K.
Kiddopia - Kids Learning Games had steady revenue, averaging around $190K weekly, with a slight increase to $204K at the end of September. Downloads decreased from 34K to 27K, while active users saw a decline, though they ended the quarter with a slight rise to 80K.
Epic - Kids' Books & Reading by Epic Creations, Inc. experienced significant growth, with weekly revenue increasing from $163K to $247K. Downloads surged from 10K to over 52K, and active users rose steadily, reaching 210K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower.